So Final Fantasy Type-0 came out last week...or the Final Fantasy XV demo. It depends on who you ask.
Type-0 is the game that comes on the disc, but its road to launch last Tuesday is one of those rare,
but definitely not unheard of, instances where a demo that gets thrown in as a bonus generates as much, if not more, hype as the game being sold.
There is a lot of history behind both titles. Type-0 was announced in 2006 under the name
Agito XIII, and received a Japan-only release in October 2011 on the PSP, taking almost four years and an HD remaster on the current consoles for the game to come stateside.
XV was announced at the same time under the name
Versus XIII, and...well...
it's been a long ride, one that still isn't over yet. The demo, that serves as a prologue to the full game's story, is actually the first time anyone has had the chance to play the game, and hopefully a sign that the wait
won't be much longer.
The real selling point of Type-0 is debatable, although the advertising for it
gives you a pretty big hint. But now that both Type-0 and the XV demo are out in the wild, I wanted to take a look at something that left me feeling very differently about the two; the first impressions they made.